CS347 Computer Graphics

Presents the principles and techniques underlying computer graphics, computer animation and graphics I/O devices. Topics include points and lines, 2D and 3D transformations, object representations, shading and lighting, clipping and windowing, and geometric modeling. Graphics software, applications and routines will be used and developed. Prerequisites: CS 152, CS 235.

Credits

3

Prerequisite

CS-152, CS-235

Offered

Occasional--Contact Department